In the vast world of MapleStory, the journey begins as a Beginner on Maple Island. However, at Level 10, players face their first major decision: which class to choose for their Explorer. Explorers are the foundational characters of the game, representing the core archetypes of Warrior, Magician, Archer, Thief, and Pirate. Each class offers its own unique playstyle, and the choice you make can influence your experience as you progress through the game. So, which Level 10 job should you pick? Let’s break down the options.
Warrior
The Warrior class is ideal for players who enjoy dealing with enemies head-on using brute force. Warriors are tough, tanky characters that can wield a variety of weapons, including swords, axes, spears, and polearms. At Level 10, a Warrior becomes a Swordsman, but at Level 30, players can choose to specialize in one of three paths: Fighter, Page, or Spearman.
- Fighter turns into a Crusader at Level 60 and then a Hero at Level 100, specializing in swords and axes. Heroes can charge up a Combo Meter for devastating damage.
- Page becomes a White Knight at Level 60 and a Paladin at Level 100, using swords and maces with elemental powers such as fire, ice, and lightning for offensive and defensive abilities.
- Spearman evolves into a Berserker at Level 60 and a Dark Knight at Level 100, wielding spears and polearms. Dark Knights focus on using the power of darkness and supporting allies with their Evil Eye ability.
Warriors excel in close-range combat and are the go-to choice for players who enjoy taking damage in stride and dishing out heavy hits.
Magician
For players who prefer to deal damage from a distance or support their team, Magician is the ideal class. Magicians use wands and staves to cast a wide array of spells, ranging from elemental attacks to healing abilities. At Level 10, a Magician can choose between three branches: Fire/Poison Wizard, Ice/Lightning Wizard, or Cleric.
- Fire/Poison Wizard becomes a Fire/Poison Mage at Level 60 and a Fire/Poison Arch Mage at Level 100. Arch Mages specialize in dealing damage over time through poison and large-area fire attacks.
- Ice/Lightning Wizard evolves into an Ice/Lightning Mage at Level 60 and an Ice/Lightning Arch Mage at Level 100. These wizards slow down enemies with Ice and deal burst damage with Lightning.
- Cleric becomes a Priest at Level 60 and a Bishop at Level 100. Bishops are renowned for their Holy magic, which deals massive damage to undead enemies and boosts the stats of both themselves and their allies.
Magicians are the perfect choice for those who love spellcasting, whether it’s to wipe out enemies with powerful elemental spells or support their allies with healing and buffs.
Archer
If you prefer to keep your distance and shoot arrows, then the Archer class is your best bet. Archers wield bows and crossbows and specialize in ranged combat. At Level 10, Archers choose between becoming a Hunter or a Crossbowman.
- Hunter evolves into a Ranger at Level 60 and a Bowmaster at Level 100. Bowmasters are famous for their high attack power and multi-arrow skills such as Blood Arrows (with lifesteal), Poison Arrows (with damage over time), and Magic Arrows (with additional effects).
- Crossbowman turns into a Sniper at Level 60 and a Marksman at Level 100. Marksmen excel at long-range precision, dealing massive damage with a single shot and often ignoring enemy defenses.
Archers are best for players who like to buy MapleStory M mesos engage in combat from afar and prefer a more tactical approach to taking down enemies.
Thief
Thieves are swift, agile, and deadly. They excel at close combat, using daggers and claws to quickly eliminate their foes. At Level 10, a Thief can choose to become a Rogue, which will later branch into either an Assassin or a Bandit at Level 30.
- Assassin becomes a Hermit at Level 60 and a Night Lord at Level 100. Night Lords use Claws and focus on high-speed attacks, throwing stars, and dodging incoming attacks.
- Bandit evolves into a Chief Bandit at Level 60 and a Shadower at Level 100. Shadowers specialize in critical hits and high mobility, allowing them to zip around the battlefield while dealing devastating blows.
Thieves are perfect for players who enjoy speed, agility, and getting in and out of combat quickly with a focus on critical damage and mobility.
Pirate
The Pirate class offers a unique blend of gunplay and hand-to-hand combat. Pirates can choose between using guns or knuckles to fight enemies. At Level 10, a Pirate becomes either a Gunslinger or a Brawler.
- Gunslinger becomes an Outlaw at Level 60 and a Corsair at Level 100. Corsairs are versatile fighters, capable of barraging enemies with gunfire, and they also have the ability to summon allies, including their iconic Octopus Crew.
- Brawler evolves into a Marauder at Level 60 and a Buccaneer at Level 100. Buccaneers focus on energy-based attacks, charging up power and then unleashing it in powerful bursts.
Pirates are a great option for players who want to mix ranged combat with melee, offering both flexibility and a strong combat presence.
Which Class Should You Pick?
The decision of which Level 10 job to choose depends on your preferred playstyle:
- Warrior: Ideal for players who love tanking and close-range combat.
- Magician: Perfect for those who enjoy casting powerful spells and supporting teammates.
- Archer: Best for those who prefer ranged combat and precision.
- Thief: Excellent for fast, high-damage playstyles with quick mobility.
- Pirate: A versatile choice for players who want a mix of ranged and melee combat.
Hope you enjoyed this little guide. We will be making more guides about Alliance as we get more and more information, so check back to our MMoexp Guides Blog daily for all the latest on MaplestoryArtale!